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The MonoBehaviour class provides Unity-specific functionality to the object which we’ll use Visual Studio for Mac to explore. Editing C# with Visual Studio for Mac. Double-click on the GameManager class to open the file in Visual Studio for Mac. The Tools for Unity provide you with C# editing, debugging, IntelliSense support, productivity. Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year.

To start developing native, cross-platform .NET apps on macOS, install Visual Studio 2019 for Mac following the steps below.

Requirements

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  • A Mac with macOS High Sierra 10.13 or above.

To build Xamarin apps for iOS or macOS, you'll also need:

  • A Mac that is compatible with the latest version of Xcode. See Apple's minimum requirements documentation
  • The latest version of Xcode. It may be possible to use an older version of Xcode if your Mac is not compatible with the latest version.
  • An Apple ID. If you don't have an Apple ID already you can create a new one at https://appleid.apple.com. It's necessary to have an Apple ID for installing and signing into Xcode.

Installation instructions

  1. Download the installer from the Visual Studio for Mac download page.

  2. Once the download is complete, click the VisualStudioforMacInstaller.dmg to mount the installer, then run it by double-clicking the arrow logo:

  3. You may be presented with a warning about the application being downloaded from the Internet. Click Open.

  4. Wait while the installer checks your system:

  5. An alert will appear asking you to acknowledge the privacy and license terms. Follow the links to read them, then press Continue if you agree:

  6. The list of available workloads is displayed. Select the components you wish to use:

    If you do not wish to install all platforms, use the guide below to help you decide which platforms to install:

    Type of AppTargetSelectionNotes
    Apps Using XamarinXamarin.FormsSelect Android and iOS platformsYou will need to install Xcode
    iOS onlySelect iOS platformYou will need to install Xcode
    Android onlySelect Android platformNote that you should also select the relevant dependencies
    Mac onlySelect macOS (Cocoa) platformYou will need to install Xcode
    .NET Core applicationsSelect .NET Core platform.
    ASP.NET Core Web ApplicationsSelect .NET Core platform.
    Azure FunctionsSelect .NET Core platform.
    Cross-platform Unity Game DevelopmentNo additional platforms need to be installed beyond Visual Studio for Mac.Refer to the Unity setup guide for more information on installing the Unity extension.
  7. After you have made your selections, press the Install button.

  8. The installer will display progress as it downloads and installs Visual Studio for Mac and the selected workloads. You will be prompted to enter your password to grant the privileges necessary for installation.:

  9. Once installed, Visual Studio for Mac will prompt you to personalize your installation by signing in and selecting the key bindings that you'd like to use:

If you have network trouble while installing in a corporate environment, review the installing behind a firewall or proxy instructions.

Learn more about the changes in the release notes.

Note

If you chose not to install a platform or tool during the original installation (by unselecting it in step #6), you must run the installer again if you wish to add the components later.

Install Visual Studio for Mac behind a firewall or proxy server

To install Visual Studio for Mac behind a firewall, certain endpoints must be made accessible in order to allow downloads of the required tools and updates for your software.

Configure your network to allow access to the following locations:

Next steps

Installing Visual Studio for Mac allows you to start writing code for your apps. The following guides are provided to guide you through the next steps of writing and deploying your projects.

iOS

  1. Device Provisioning(To run your application on device).

Android

Visual Studio Code Unity Mac

Xamarin.Forms

Build native cross-platform applications with Xamarin.Forms:

.NET Core apps, ASP.NET Core web apps, Unity game development

For other Workloads, refer to the Workloads page.

Related Video

See also

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Note

This guide assumes you already have installed Unity using the Unity Hub program. If you are new to Unity, we recommend visiting Unity Learn and complete the Unity Essentials learning path first.

Install Unity support for Visual Studio

Visual Studio Tools for Unity is a free extension that provides support for writing and debugging C# and more. Visit the Tools for Unity overview for a complete list of what the extensions includes.

DownloadVisual Studio Code Unity Mac

Note

This installation guide is for Visual Studio. If you're using Visual Studio Code, please visit the Unity Development with VS Code documentation.

  1. Download the Visual Studio installer, or run it if already installed.

  2. Click Modify (if already installed) or Install (for new installations) for your desired version of Visual Studio.

  3. On the Workloads tab, scroll to the Gaming section and select the Game development with Unity workload.

Note

This installation guide is for Visual Studio for Mac. If you're using Visual Studio Code, please visit the Unity Development with VS Code documentation.

Tools for Unity is included with the installation of Visual Studio for Mac and no separate installation steps are required. You can verify this in the Visual Studio for Mac > Extensions > Game Development menu. Visual Studio for Mac Tools for Unity should be enabled.

Check for updates

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It's recommended to keep Visual Studio and Visual Studio for Mac updated so you have the latest bug fixes, features, and Unity support. This doesn't require an update of Unity versions.

  1. Click the Help > Check for Updates menu.

  2. If there is an update available, the Visual Studio Installer will show a new version. Click the Update button.

  1. Click the Visual Studio for Mac > Check for Updates... menu to open the Visual Studio Update dialog.
  2. If there is an update available, click the Install button.

Configure Unity to use Visual Studio

By default, Unity should already be configured to use Visual Studio or Visual Studio for Mac as a script editor. You can confirm this or change the external script editor to a specific version of Visual Studio from the Unity Editor.

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  1. In the Unity Editor, select the Edit > Preferences menu..

  2. Select the External Tools tab on the left.

  3. The External Script Editor dropdown list provides a way to choose different installations of Visual Studio. You can also click Browse... from the dropdown list to add an unlisted version.

  4. If Browse... was selected, navigate to the Common7/IDE directory inside your Visual Studio installation directory and select devenv.exe. Then, click Open.

  5. Once Visual Studio is selected in the External Script Editor list, confirm that the Editor Attaching checkbox is selected.

  6. Close the Preferences dialog to complete the configuration process.

  1. In the Unity Editor, select the Unity > Preferences menu..

  2. Select the External Tools tab on the left.

  3. The External Script Editor dropdown list provides a way to choose different installations of Visual Studio. You can also click Browse... from the dropdown list to add an unlisted version.

  4. Close the Preferences dialog to complete the configuration process.

Next steps

To learn how to work with and debug your Unity project in Visual Studio, visit Using Visual Studio Tools for Unity.